I move through these types of games pretty slowly. I'm that person who does side quests early, moseys around, and grinds every now and then, because I don't wanna be forced to have to do everything right before the end, because I'm not strong enough, don't have enough items, and all that shit. Plus, I just like being able to take advantage of moments when I'm not just being thrown through the story. So my progress has been slow as fuck through this new RPG focused Yakuza. Speaking of RPG, I didn't mention the biggest change to this game in my first play journal, so lemme talk about it, now that Ichiban's Angels have been cracking skulls for a good minute. All of the other Yakuza games featured combat, but it was your standard brawler affair that you get in most action / adventures; your Arkham City's, your God of War's, Spider-Man'ses. You hit buttons to attack, some are contextual, environments can be used, you can also do specials and finishers...