
P.N 03 was a Capcom developed game, released exclusively for the GameCube back in 2003. Upon hearing about P.N 03 and seeing the screenshots, I was incredibly excited about it. The man...the entity responsible for Resident evil that is Shinji Mikami-sama was behind this game. It had a kick arse looking female lead. There would be giant robots, lasers and big explosions! I was sold so good on this game that I pre-ordered it online at Game (who are not the cheapest of options by a long shot) so I could be guaranteed it on release day. If I could go back in time I wouldn't make that mistake again. As far as I'm concerned Capcom stole my £39.99, spat in my face and tried to demand anal sex from me.
P.N 03 is old skool. The oldest. Basic controls. Limited continues. Heavy punishment for being hit. And high score racking combo multipliers. An old skool game through and through, with a slick look and a female protagonist who likes to shake her arse for no apparent reason, lift her legs in the air and do the splits. The kinda woman every hetero man wishes he had in his life.
P.N 03 has players controlling the games' leading lady Vanessa; navigating her through stages consisting of large white corridors and...nope. That's about it. Stages of large white corridoors. Oh, no! What am I talking about?! You get a couple of stages consisting of outdoor sections where everything is brown, before heading into a facility with...large white corridors. The stages are mapped like labyrinths: which snake, branch and sometimes lead to dead ends. If I were to describe the stages in one word, it would be "bland". They all look the fucking same.

Leading lady Vanessa is able to shoot via the aid of an Aegis suit, which grants her the ability to pull off Energy drives; rendering Vanessa invincible upon execution, allowing her to do all TEH MASS1VE DAMAGE! The energy drives Vanessa has access to is entirely dependant on the Aegis suit she's wearing. These attacks are upgradeable, allowing for more powerful variations. Players can also upgrade suit attributes such as shot power and defence. Upgrades and new Aegis suits can be purchased in-between stages and at mid-stage checkpoints. That's if you can be bothered to play the game long enough to acquire the points to do so.
Vanessa is a very flexible lady, sporting the agility of a trained gymnast and ballerina. So it's a little odd as to why Vanessa controls like a giant sack of shit. Vanessa cannot move and shoot at the same time. Vanessa cannot strafe. Vanessa also cannot jump sideways. It's all rather strange, and a stark contrast to what she is capable of in the cut scenes. You'd think Vanessa would be fluid to control and have a vast array of moves at her disposal - but it's the complete opposite. She's a tank. Jill Valentine moves like Bayonetta in the original PlayStation release of Resident evil compared to this bitch.
P.N 03 has some decent graphics, but nothing mind blowing or astonishing. Vanessa herself is very well animated and modeled - but the environments and enemies are drab. Textures are barely used scarcely in this game, giving everything a flat, washed out look about it. All in all though the graphics are good enough, and there are far worse looking games out there. But you'd expect better than this from Capcom and Shinji Mikami. Especially after the way too gorgeous looking Resident evil remake.
The audio in P.N 03 is nothing special. It features your regular run of the mill blasts, clanks and shots. The music is completely forgettable dance tripe. The audio clearly had as much effort put into it as the rest of the game (i.e very little).
There's nothing worse than a potentially good game winding up crap because of poor execution; and this is P.N 03 all over. At the heart of it are foundations for something great, but Capcom fucked everything up. P.N 03 has no flair, a complete lack of substance, is boring to play and is incredibly monotonous. Avoid the mistake I made of buying this piece of tat. It's worth a rental at best. To think Capcom cancelled Dead Phoenix for this!?

The good
+ A cool looking character
+ Old skool appeal
The bad
- Too long
- Too boring
- Repetitive
- A poor execution of what could of made for a great game
P.N 03 is old skool. The oldest. Basic controls. Limited continues. Heavy punishment for being hit. And high score racking combo multipliers. An old skool game through and through, with a slick look and a female protagonist who likes to shake her arse for no apparent reason, lift her legs in the air and do the splits. The kinda woman every hetero man wishes he had in his life.
P.N 03 has players controlling the games' leading lady Vanessa; navigating her through stages consisting of large white corridors and...nope. That's about it. Stages of large white corridoors. Oh, no! What am I talking about?! You get a couple of stages consisting of outdoor sections where everything is brown, before heading into a facility with...large white corridors. The stages are mapped like labyrinths: which snake, branch and sometimes lead to dead ends. If I were to describe the stages in one word, it would be "bland". They all look the fucking same.


Having seen these two screenshots, you have now seen every stage in the game.
Leading lady Vanessa is able to shoot via the aid of an Aegis suit, which grants her the ability to pull off Energy drives; rendering Vanessa invincible upon execution, allowing her to do all TEH MASS1VE DAMAGE! The energy drives Vanessa has access to is entirely dependant on the Aegis suit she's wearing. These attacks are upgradeable, allowing for more powerful variations. Players can also upgrade suit attributes such as shot power and defence. Upgrades and new Aegis suits can be purchased in-between stages and at mid-stage checkpoints. That's if you can be bothered to play the game long enough to acquire the points to do so.
Vanessa is a very flexible lady, sporting the agility of a trained gymnast and ballerina. So it's a little odd as to why Vanessa controls like a giant sack of shit. Vanessa cannot move and shoot at the same time. Vanessa cannot strafe. Vanessa also cannot jump sideways. It's all rather strange, and a stark contrast to what she is capable of in the cut scenes. You'd think Vanessa would be fluid to control and have a vast array of moves at her disposal - but it's the complete opposite. She's a tank. Jill Valentine moves like Bayonetta in the original PlayStation release of Resident evil compared to this bitch.
P.N 03 has some decent graphics, but nothing mind blowing or astonishing. Vanessa herself is very well animated and modeled - but the environments and enemies are drab. Textures are barely used scarcely in this game, giving everything a flat, washed out look about it. All in all though the graphics are good enough, and there are far worse looking games out there. But you'd expect better than this from Capcom and Shinji Mikami. Especially after the way too gorgeous looking Resident evil remake.
The audio in P.N 03 is nothing special. It features your regular run of the mill blasts, clanks and shots. The music is completely forgettable dance tripe. The audio clearly had as much effort put into it as the rest of the game (i.e very little).
There's nothing worse than a potentially good game winding up crap because of poor execution; and this is P.N 03 all over. At the heart of it are foundations for something great, but Capcom fucked everything up. P.N 03 has no flair, a complete lack of substance, is boring to play and is incredibly monotonous. Avoid the mistake I made of buying this piece of tat. It's worth a rental at best. To think Capcom cancelled Dead Phoenix for this!?

The good
+ A cool looking character
+ Old skool appeal
The bad
- Too long
- Too boring
- Repetitive
- A poor execution of what could of made for a great game
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