Hotel dusk & Last window are known for the unique art styles, which utilize rotoscoping. Or to be really to the point and use a pop reference: used the same style as A-Ha's "Take on me" music video. Nintendo offer a behind the scenes look at the whole process during the development of Hotel Dusk's sequel: Last window.
Rotoscoping in traditional 2D animation is a pain staking process. But the end result is amazing when it's done right. The use of it for Snow White's animation in Walt Disney's feature was ground breaking at the time, and it still looks amazing to me even now.
I had no idea that so much went into creating the art for Hotel Dusk. It seems like it was a big under taking. But the way the guy was sketching over the pictures so quickly and effortlessly made it all look so bloody easy. The character designs in Hotel dusk were all very distinguished and very memorable. It's looking like Last window will be no different.
Rotoscoping in traditional 2D animation is a pain staking process. But the end result is amazing when it's done right. The use of it for Snow White's animation in Walt Disney's feature was ground breaking at the time, and it still looks amazing to me even now.
I had no idea that so much went into creating the art for Hotel Dusk. It seems like it was a big under taking. But the way the guy was sketching over the pictures so quickly and effortlessly made it all look so bloody easy. The character designs in Hotel dusk were all very distinguished and very memorable. It's looking like Last window will be no different.
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