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Gaming journal: Final Fantasy XIII-2 #2 | Sucking it out with a straw

Final Fantasy XIII-2 | Gaming journal

I do not give a shit about this game. I have the pad in my hands and I'm playing it. But I'm not caring about the experience. I just want it to end so I can say I've completed it, lay it to rest and try to break Bioware's epic by having Kaidan declare that he loves me. Giving Mass effect my undivided attention is my motivation for completing this game.

If you were to ask me whether I think XIII is a better game than XIII-2, I honestly wouldn't be able to give you an answer outright. A slight 180° from when I first started playing the game. I could talk for a solid hour on what I think about the game, but I would not be able to decide as to whether XIII-2 is better than XIII. And I really don't care whether it is or it isn't. Because at this point it's clear that Square Enix still aren't sure where they want the story and the world of XIII to truly go and if they truly care about it any more than I don't.

I stopped caring about this game when it stopped being fun, which was somewhere near the start of it. This game is not the major evolution from XIII I hoped it would be. I'm pretty much doing the same thing I did in the last game. Running from point A to B and fighting shit loads of battles along the way. Battles which wear old quickly with the regularity of which you have to fight them and the lack of variety where enemies are concerned. So far I've fought a zombie hand, robot insects and mutant wolves in variations of 3 different colours. And I've been playing the game for 22 hours. Even though I've been jumping through time and mulling around different locations between worlds - it all feels the same to me, because I'm doing the same thing, just with a different backdrop and a different soundtrack each time.

I really liked the demo and even went as far to say it did indeed shit all over XIII, because it seemed that Square had managed to do a lot right. But you don't get introduced to a great deal outside of that demo section and this is the problem. The new aspects of the game play are spread as thin as cling film across the whole game with nothing really switching up or wowing you along the way. And you come to see than the new game play elements which seemed really cool in a contained 40 minute demo, wear thin when it's stretched across a whole game and nothing new is being introduced to you.

The graphics are nice. I really love the soundtrack. Lightning is a fucking boss bitch. And Serah is turning out to be a really decent and likeable character. I almost feel bad for wanting her dead in XIII. But this game just isn't fun. Even with casino's, Chocobo racing, a moogle equivalent of Flava flav, a J-Pop littered soundtrack and the choice to put a giant pink bow on a robot, this shit still isn't fun. And it's not wiping the floor with the last game.

Comments

  1. *sigh* This isn't what I wanted to hear.

    Shame.

    Looks like it'll be a good while before I play this game, if I ever do. I'm playing Kingdoms of Amalur (almost 8 hours in) right now and Mass Effect 3 is right around the corner.

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